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NEWM-N 262 Introduction to Comics and Sequential Narratives

3 credits

  • Prerequisites: None
  • Delivery: On-Campus
  • An introduction to the use of panel-to-panel and frame-to-frame sequential storytelling as foundational elements of animation and storytelling. Other topics covered include pre-visualization, storyboards, and character design.

    Students will become familiar and comfortable with 2D visual storytelling, illustration, design, integrated text, media integration of their creations, and final production techniques. Additionally, students will develop a series of storyboards, visuals, and comic books utilizing existing new media knowledge and applications.

    Learning Outcomes

    • Define the fundamental elements of comics and sequential art.
    • Understand the history of comics and sequential art, including their cultural significance.
    • Understand literary elements and how they are employed to tell stories in comics and sequential art.
    • Analyze literary genres used in comics and sequential art.
    • Justify the literary and social uses of comics as a story telling medium.
    • Create a complete visual narrative, from story conception to graphical execution.
    • Apply the tools, strategies, and techniques for 2D print and web narratives.
    • Use light, dark, color, and perspective to express ideas and moods.

    Extended Course Description

    Bring your original stories to life within the medium of comic storytelling and deliver a printed comic book by the end of class. If you can draw stick-figures you can do well in this class. All ways to create are welcome, as long as the student can create a physical, printed-out comic at the end of the class. No technology is taught, but the techniques of how to craft an engaging comic story are.

    Technology Learned

    • Celtx
    • Creative Suite
    • iMovie
    • QuickTime
    • Windows Movie Maker

    Syllabi