NEWM-N 442 Advanced 3D Character Animation
3 credits
- Prerequisites: N342
- Delivery: On-Campus
- Students will have the ability to perform advanced rigging, animation, gesture, emotional, and facial techniques within a digital character.
- Students will explore the use of the 12 principles of animation throughout the course.
- Students will learn 3D procedures that work across all 3D software platforms.
- Students will deliver production and portfolio quality simulations that deliver advanced aesthetics, and mastery of 3D production workflow. High quality work will be expected.
- Students will have the ability to deliver Cinematic, Gaming and VFX quality animations, simulations, based upon their industry of interest.
- Students will have the ability to execute advanced visual effects animation such as particles, cloth, hair, and fluids.
- Faceware
- ManusVR
- Maya
- MotionBuilder
- Unity
- Unreal
- Xsens
Advanced techniques in computer animation, including character development and dynamics. Possible topics include story development, character facial animation and locomotion, dynamics, special effects, composites, fluid effects and particle systems.