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NEWM-N 446 Advanced Topics in 3D

3 credits

  • Prerequisites: NEWM-N 243
  • Delivery: On-Campus
  • Advanced topics in 3D such as but not limited to dynamics simulations (particles, clothing, hair and fluids) paint effects and rendering them realistically, MEL/python scripting, matchmoving techniques, and completing an entire shot from inception to completion as well as pipeline integration.

    Students will develop a set of miniature projects over the course of the semester in advanced areas of 3D production dealing with dynamics and its implementation into various pipelines such as film or full CG cinematic. Students will understand how to take a cinematic shot from inception to completion while implementing the most advanced effects possible within computing constraints.

    Extended Course Description

    Create visual FX for games and film. Implement water, fire, clothing, hair, and explosion simulations in your favorite medium. Create for simulated clients and constraints. Perfect for VFX demo reel and polishing games.

    Technology Learned

    • FumeFX
    • Houdini
    • Krakatoa
    • Maya
    • Nuke
    • Open VDB
    • Production Suite
    • Realflow
    • Unity
    • Unreal

    Syllabi