NEWM-N 330 Intermediate Game Design and Development
3 credits
- Prerequisites: N230
- Delivery: On-Campus
- Semesters offered: Spring (Check the schedule to confirm.)
Description
Design and development of 3D games in the context of a 3D game engine. Topics include world creation, game space design, programming, design and modeling of characters and creatures, environmental animation, and playability testing.
Technology Learned
- C#
- Git
- Github
- Unity3D
Policies and Procedures
Please be aware of the following linked policies and procedures. Note that in individual courses instructors will have stipulations specific to their course.